![]() Let them run around the house from that point. I mean stop hitting ANY keys and buttons. You do not ever want people to get past sweating. The visual tells a person has involves fidgeting, looking nervous with the eyes, froening, shaking, trembling at the knees, running, sweating, then RUNNING AND SCREAMING. However if you take a midrange scare object and use the 2 lowest scares rapid fire you can get people’s scare level s up rather quickly, even at the beginning. Often it is a risk of exploding the room into chaos and scream. Scare people using low scares but spam them.įor the most part you don’t want to use the highest (X on controller A on keyboard) scare much. This is VERY HARD because we all know the movement and decisionmaking of these people is SOOOO RANDOM and it already takes a long time to actually complete the game. The object here is to win the whole game without letting a single person jump out a winow. Here’s help with that pesky hard achievement: THE FRIENDLY GHOST!
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